Name: Aladdin
Moniker: 9WSX
Sex: Male
Age at export: N/A
Mother: Michelle
Father: Dubby
Generation: Third
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Aladdin is a Banana Norn(breed slot 0). He doesn't like to be alone.
Genetics:
Aladdin is Asper's grandson and as such has inherited some of her genetics. This page has a full discussion of those genes; here I've only listed the changes and not details about how they work or what they do.
He has one mutation of his own, though!
Original gene:
84 Emb B MutDupCut 1*Boredom-- + 1*Boredom => 1*Reward + 1*(NONE); half-life 8
Mutated gene:
84 Emb B MutDupCut 1*Hunger-- + 1*Boredom => 1*Reward + 1*(NONE); half-life 8
The rest of these genes are from Asper:
Inherited gene:
97 Emb B Mut 'I bump into a wall' causes sig=116 GS neu=2(I've bumped a wall) int=255,,, Sensed Even When Asleep => 25*Pain++ + 10*Punishment + 0*<NONE> + 0*<NONE>
Original gene:
99 Emb B Mut 'Unrecognised word' causes sig=16 GS neu=8(Audible event) int=128,,, Sensed Even When Asleep => 0*<NONE> + 0*<NONE> + 0*<NONE> + 0*<NONE>
Inherited gene:
99 Emb B Mut 'Unrecognised word' causes sig=67 GS neu=8(Audible event) int=128,,, Sensed Even When Asleep => 62*conASH + 24*decASH1 + 22*decASH2 + 0*<NONE>
Original gene:
100 Emb B Mut 'Heard user speak' causes sig=16 GS neu=5(User has spoken) int=255,,, Sensed Even When Asleep => 32*Boredom-- + 16*Lonliness-- + 0*<NONE> + 0*<NONE>
Inherited gene:
100 Emb B Mut 'Heard user speak' causes sig=255 GS neu=5(User has spoken) int=255,,, Sensed Even When Asleep => 32*Boredom-- + 16*Lonliness-- + 0*<NONE> + 0*<NONE>
Original gene:
102 Emb B Mut 'I am quiescent' causes sig=0 GS neu=255 int=0,,, => 8*Boredom++ + 0*<NONE> + 0*<NONE> + 0*<NONE>
Inherited gene:
102 Emb B Mut 'I am quiescent' causes sig=0 GS neu=255 int=0,,, => 8*Boredom++ 10*Tiredness-- + 0*<NONE> + 0*<NONE>
Original gene:
135 Emb B MutDupCut Drive i/ps Tiredness + (Lobe/Cell=0/0) + (Lobe/Cell=0/0) and I rest => 93*Reward
Inherited gene:
135 Emb B MutDupCut Drive i/ps Tiredness + (Lobe/Cell=0/0) + (Lobe/Cell=0/0) and I rest => 155*Reward
This reaction gene normally turns one boredom and one boredom decrease into nothing, therefore decreasing the boredom. In this mutation, however, hunger decrease and not boredom decrease will react to create nothing. This could have either a positive effect or a negative effect: it could mean he gets bored more as the usual ways of decreasing boredom no longer work, but it could also encourage him to eat as he would seek food out for satisfying his boredom and his hunger.
The rest of these genes are from Asper:
Original gene:
91 Emb B Mut 'Pointer pats me' causes sig=32 GS neu=0(I've been patted) int=255,,, Sensed Even When Asleep => 64*NFP-- + 16*Pain-- + 16*Loneliness-- + 16*Reward
Inherited gene:
91 Emb B Mut 'Pointer pats me' causes sig=32 GS neu=0(I've been patted) int=255,,, Sensed Even When Asleep => 64*NFP-- + 16*Pain-- + 16*Loneliness-- + 51*Reward
Original gene:
93 Emb B Mut 'Pointer slaps me' causes sig=32 GS neu=1(I've been slapped) int=255,,, Sensed Even When Asleep => 75*Pain++ + 32*Fear++ + 16*Anger++ + 16*Sleepiness--
Inherited gene:
93 Emb B Mut 'Pointer slaps me' causes sig=255 GS neu=1(I've been slapped) int=255,,, Sensed Even When Asleep => 75*Pain++ + 32*Fear++ + 16*Anger++ + 105*Punishment
Original gene:
97 Emb B Mut 'I bump into a wall' causes sig=0 GS neu=2(I've bumped a wall) int=255,,, Sensed Even When Asleep => 25*Pain++ + 0*<NONE> + 0*<NONE> + 0*<NONE>
91 Emb B Mut 'Pointer pats me' causes sig=32 GS neu=0(I've been patted) int=255,,, Sensed Even When Asleep => 64*NFP-- + 16*Pain-- + 16*Loneliness-- + 51*Reward
More reward than usual is generated.
Original gene:
93 Emb B Mut 'Pointer slaps me' causes sig=32 GS neu=1(I've been slapped) int=255,,, Sensed Even When Asleep => 75*Pain++ + 32*Fear++ + 16*Anger++ + 16*Sleepiness--
Inherited gene:
93 Emb B Mut 'Pointer slaps me' causes sig=255 GS neu=1(I've been slapped) int=255,,, Sensed Even When Asleep => 75*Pain++ + 32*Fear++ + 16*Anger++ + 105*Punishment
Significance is increased and Sleepiness Decrease is replaced with punishment.
Original gene:
97 Emb B Mut 'I bump into a wall' causes sig=0 GS neu=2(I've bumped a wall) int=255,,, Sensed Even When Asleep => 25*Pain++ + 0*<NONE> + 0*<NONE> + 0*<NONE>
Inherited gene:
97 Emb B Mut 'I bump into a wall' causes sig=116 GS neu=2(I've bumped a wall) int=255,,, Sensed Even When Asleep => 25*Pain++ + 10*Punishment + 0*<NONE> + 0*<NONE>
Punishment added and significance increased.
Original gene:
99 Emb B Mut 'Unrecognised word' causes sig=16 GS neu=8(Audible event) int=128,,, Sensed Even When Asleep => 0*<NONE> + 0*<NONE> + 0*<NONE> + 0*<NONE>
Inherited gene:
99 Emb B Mut 'Unrecognised word' causes sig=67 GS neu=8(Audible event) int=128,,, Sensed Even When Asleep => 62*conASH + 24*decASH1 + 22*decASH2 + 0*<NONE>
Gives chemicals when an unrecognised word is spoken.
Original gene:
100 Emb B Mut 'Heard user speak' causes sig=16 GS neu=5(User has spoken) int=255,,, Sensed Even When Asleep => 32*Boredom-- + 16*Lonliness-- + 0*<NONE> + 0*<NONE>
Inherited gene:
100 Emb B Mut 'Heard user speak' causes sig=255 GS neu=5(User has spoken) int=255,,, Sensed Even When Asleep => 32*Boredom-- + 16*Lonliness-- + 0*<NONE> + 0*<NONE>
Increased significance.
Original gene:
102 Emb B Mut 'I am quiescent' causes sig=0 GS neu=255 int=0,,, => 8*Boredom++ + 0*<NONE> + 0*<NONE> + 0*<NONE>
Inherited gene:
102 Emb B Mut 'I am quiescent' causes sig=0 GS neu=255 int=0,,, => 8*Boredom++ 10*Tiredness-- + 0*<NONE> + 0*<NONE>
Tiredness Decrease added.
Original gene:
135 Emb B MutDupCut Drive i/ps Tiredness + (Lobe/Cell=0/0) + (Lobe/Cell=0/0) and I rest => 93*Reward
Inherited gene:
More reward than usual is generated.
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